The following table defines the fields shown in the Advanced screen of a Modulating Input point.
| Name | Description |
| Object Name | Displays the name of the modulating input point. The object name can be edited. |
| Field Name | Displays the name of the backend object created for the input point . It is non-editable. |
| Object Type | Displays the object type as Modulating Input. It is non-editable. |
| Object Instance | A unique number that is automatically assigned to the object. This field is editable. If you try replacing the instance value with a value of your choice, the replacement is successful only if the value of your choice is not in use by any other object. |
| Sen Delta | The delta value for Significant Event Notification is also known as SEN Delta. The 'presentValue' property of this object is refreshed/updated by the controller when the value changes by the configured SEN Delta. This can be used to tune the controller such that small changes of value are not propagated to the BACnet network . If this object is 'bound' to another controller, then the value is sent on the Bacnet Network to the target controller whenever it changes by an amount exceeding the SEN Delta. A SENDelta of zero means that any change of value is considered significant and is propagated to the network. |
| Update Interval | The rate at which the controller compares the last value propagated to the network against the current value to determine whether significant change has occurred that warrants the new value to be propagated. Update Interval works with SEN Delta to throttle back the information propagated to the network. Recommended value is 1 second. |
| GPU | Set the GPU (guaranteed periodic update) to either
True or False.
|
| Send Heart Beat | The rate at which a Network object value is sent to the network regardless of whether its value has changed or not. The send heart beat must be configured to be equal to or greater than the 'update rate' expected by the target controller. This value should be configured as multiples of 5 seconds only, else tool rounds it off to the nearest multiple of 5 during download. |
The following table defines the fields shown in the Advanced screen of a Modulating Output point.
| Name | Description |
| Object Name | Displays the name of the modulating output point. The object name can be edited. |
| Field Name | Displays the name of the backend object created for the output point. It is non-editable. |
| Object Type | Displays the object type as Modulating Output. It is non-editable. |
| Object Instance | A unique number that is automatically assigned to the object. This field is editable. If you try replacing the instance value with a value of your choice, the replacement is successful only if the value of your choice is not in use by any other object. |
| Relinquish Default | A default value can be set for the Modulating Output when all the priority slots in the Priority Override function block are set to null. |
| Logic Command Priority | Enables you to assign a priority to the output point. The point is mapped to the priority level in the Priority Override function block. |
| Sen Delta | The delta value for Significant Event Notification is also
known as SEN Delta. The 'presentValue' property of this object is
refreshed/updated by the controller when the value changes by the configured
SEN Delta. This can be used to tune the controller such that small changes
of value are not propagated to the BACnet network . If this object is
'bound' to another controller, then the value is sent on the Bacnet Network
to the target controller whenever it changes by an amount exceeding the SEN
Delta. A SENDelta of zero means that any change of value is considered
significant and is propagated to the network. NOTE: If the application logic is driving the output at multiple priority levels using the 'PriorityOverride' function block, then the configured SenDelta and UpdateInterval values would apply to all the priority levels. The presentValue property of the object is refreshed by the controller as per the configured SenDelta and UpdateInterval values and it is propagated to the network as per the SenDelta and GPU settings. |
| Update Interval | The rate at which the controller compares the last value propagated to the network against the current value to determine whether significant change has occurred that warrants the new value to be propagated. Update Interval works with SEN Delta to throttle back the information propagated to the network. Recommended value is 1 second. |
| GPU | Set the GPU (guaranteed periodic update) either True or
False.
|
| Send Heart Beat | The rate at which a Network object value is sent to the
network regardless of whether its value has changed or not. The send heart
beat must be configured to be equal to or greater than the 'update rate'
expected by the target controller. . This value should be configured as
multiples of 5 seconds only, else tool rounds it off to the nearest multiple
of 5 during download. NOTE: When the modulating output is the target in a 'binding', then the present value is refreshed and propagated to the network as per configured SenDelta and GPU settings. |
| Fail Detect Enabled | Set the Fail Detect Enabled to either
True or False.
|
| Update Rate | This is the rate at which the object expects an update from the BACnet network. When 'Fail Detect' is enabled , the controller will report an alarm if 5 consecutive updates are not received. If binding is accomplished by polling the source device, then the poll rate is set to the configured 'Update rate'. If 5 successive polls fail, then the controller will report an alarm. (See the 'Poll/Push' column in the 'Bacnet Link Manager View') |
The following table defines the fields shown in the Advanced screen of a Binary Input point.
| Name | Description |
| Object Name | Displays the name of the binary input point. The object name can be edited. |
| Field Name | Displays the name of the backend object created for the input point. It is non-editable. |
| Object Type | Displays the object type as Binary Input. It is non-editable. |
| Object Instance | A unique number that is automatically assigned to the object. This field is editable. If you try replacing the instance value with a value of your choice, the replacement is successful only if the value of your choice is not in use by any other object. |
| Update Interval | The rate at which the controller compares the last value propagated to the network against the current value to determine whether a change has occurred that warrants the new value to be propagated. Update Interval can be used to throttle back the information propagated to the network. Recommended default value is 1 second. |
| GPU | Set the GPU (guaranteed periodic update) to
either True or False.
|
| Send Heart Beat | The rate at which a Network object value is sent to the network regardless of whether its value has changed or not. The send heart beat must be configured to be equal to or greater than the 'update rate' expected by the target controller. This value should be configured as multiples of 5 seconds only, else tool rounds it off to the nearest multiple of 5 during download. |
The following table defines the fields shown in the Advanced screen of a Binary Output point.
| Name | Description |
| Object Name | Displays the name of the binary output point. The object name can be edited. |
| Field Name | Displays the name of the backend object created for the output point. It is non-editable. |
| Object Type | Displays the object type as Binary Output. It is non-editable. |
| Object Instance | A unique number that is automatically assigned to the object. This field is editable. If you try replacing the instance value with a value of your choice, the replacement is successful only if the value of your choice is not in use by any other object. |
| Relinquish Default | A default value can be set for the Binary Output when all the priority slots in the Priority Override function block are set to null. |
| Logic Command Priority | Enables you to assign a priority to the output point. The point is mapped to the priority level in the Priority Override function block. |
| Update Interval | The rate at which the controller compares the last value propagated to the network against the current value to determine whether a change has occurred that warrants the new value to be propagated. Update Interval can be used to throttle back the information propagated to the network. Recommended default value is 1 second. |
| GPU | Set the GPU (guaranteed
periodic update) to either True or False.
|
| Send Heart Beat | The rate at which a Network object value is sent to the network regardless of whether its value has changed or not. The send heart beat must be configured to be equal to or greater than the 'update rate' expected by the target controller. This value should be configured as multiples of 5 seconds only, else tool rounds it off to the nearest multiple of 5 during download. |
| Fail Detect Enabled | Set the Fail Detect Enabled to
either True or False.
|
| Update Rate | This is the rate at which the object expects an update from the BACnet network. When 'Fail Detect' is enabled , the controller will report an alarm if 5 consecutive updates are not received. If binding is accomplished by polling the source device, then the poll rate is set to the configured 'Update rate'. If 5 successive polls fail, then the controller will report an alarm. (See the 'Poll/Push' column in the 'Bacnet Link Manager View') |
The following table defines the fields shown in the Advanced screen of a Network Input point.
| Name | Description |
| Object Name | Displays the name of the network input point. The object name can be edited. |
| Field Name | Displays the name of the backend object created for the input object. It is non-editable. |
| Object Type | Displays the object type as Network Input. This field is non-editable. |
| Object Instance | A unique number that is automatically assigned to the object. This field is editable. If you try replacing the instance value with a value of your choice, the replacement is successful only if the value of your choice is not in use by any other object. |
| Proposed Type | Enables you to selct the object type as Analog Value or Binary Value. |
| Update Interval | The rate at which the controller compares the last value propagated to the network against the current value to determine whether significant change has occurred that warrants the new value to be propagated. Since 'NetoworkInput' objects are never propagated back to the network, it is recommended that this value should be let at the default value of 15 seconds. |
| Fail Detect Enabled | Set the Fail Detect Enabled to either True or False.
|
| Update Rate | This is the rate at which the object expects an update from the BACnet network. When 'Fail Detect' is enabled , the controller will report an alarm if 5 consecutive updates are not received. If binding is accomplished by polling the source device, then the poll rate is set to the configured 'Update rate'. If 5 successive polls fail, then the controller will report an alarm. (See the 'Poll/Push' column in the 'Bacnet Link Manager View') |
The following table defines the fields shown in the Advanced screen of a Network Setpoint.
| Name | Description |
| Object Name | Displays the name of the network setpoint. The object name can be edited. |
| Field Name | Displays the name of the backend object created for the setpoint object. It is non-editable. |
| Object Type | Displays the object type as Network Setpoint. This field is non-editable. |
| Object Instance | A unique number that is automatically assigned to the object. This field is editable. If you try replacing the instance value with a value of your choice, the replacement is successful only if the value of your choice is not in use by any other object. |
| Update Interval | The rate at which the controller compares the last value propagated to the network against the current value to determine whether significant change has occurred that warrants the new value to be propagated. If the NetworkSetpoint object is accessible for editing via the SBus wallmodule, then it is recommended that update interval be configured as 0 second (which is the default value), else it is recommended to be configured as 15 seconds. |
| Proposed Type | Enables you to selct the object type as Analog Value or Binary Value. |
The following table defines the fields shown in the Advanced screen of a Network Output point.
| Name | Description |
| Object Name | Displays the name of the network output point. The object name can be edited. |
| Field Name | Displays the name of the backend object created for the output object. It is non-editable. |
| Object Type | Displays the object type as Network Output. This field is non-editable. |
| Object Instance | A unique number that is automatically assigned to the object. This field is editable. If you try replacing the instance value with a value of your choice, the replacement is successful only if the value of your choice is not in use by any other object. |
| Update Interval | The rate at which the controller compares the last value propagated to the network against the current value to determine whether significant change has occurred that warrants the new value to be propagated. Update Interval works with SEN Delta to throttle back the information propagated to the network. Recommended value is 0 second. |
| Proposed Type | Enables you to selct the object type as Analog Value or Binary Value. |
| Sen Delta | The delta value for Significant Event Notification is also known as SEN Delta. The 'presentValue' property of this object is refreshed/updated by the controller when the value changes by the configured SEN Delta. This can be used to tune the controller such that small changes of value are not propagated to the BACnet network . If this object is 'bound' to another controller, then the value is sent on the Bacnet Network to the target controller whenever it changes by an amount exceeding the SEN Delta. A SENDelta of zero means that any change of value is considered significant and is propagated to the network. |
| GPU | Set the GPU (guaranteed periodic update) to
either True or False
|
| Send Heart Beat | The rate at which a Network object value is sent to the network regardless of whether its value has changed or not. The send heart beat must be configured to be equal to or greater than the 'update rate' expected by the target controller. This value should be configured as multiples of 5 seconds only, else tool rounds it off to the nearest multiple of 5 during download. |